Senior UI Designer

Publiceringsdatum: 2025-05-28

Är du intresserad av att jobba inom kultur, media, design? Här är din möjlighet att bli en del av teamet hos Sharkmob AB genom att arbeta som 2d artist/2d-grafiker. Intresserade sökes för heltid-jobb hos Sharkmob AB - är du intresserad? De letar efter någon som vill jobba tills vidare.

Malmö är platsen där denna position är ledig. Företaget Sharkmob AB erbjuder just nu spännande karriärmöjligheter. Om du vill jobba som 2d artist/2d-grafiker har de nu ett ledigt jobb - kolla in annonsen för att se om du har rätt erfarenhet. Söker du efter en spännande karriär som 2d artist/2d-grafiker? Sök jobbet hos Sharkmob AB senast fredag den fjortonde november 2025 och bli en del av deras team.


Jobbannons

We are looking for two Senior UI Designers for our soon to be released AAA project Exoborne" rel="nofollow" target="_BLANK">https://www.exoborne.com/en/">Exoborne - an open-world extraction shooter. As senior members of the team, you’ll collaborate closely with designers, directors, UX experts and engineers to create user interfaces that are both visually engaging and highly functional. Your work will help ensure the UI is consistent, accessible, and fully aligned with the overall vision of the game.

You’ll take responsibility for key UI systems and workflows, working together with the team to establish best practices and maintain a high standard of quality throughout the project. By sharing your expertise and contributing ideas, you’ll help the whole team deliver a polished and immersive player experience.

Responsibilities
  • Work closely with the Directors, Game Designers, Programmers, and fellow team members to create polished and intuitive user interfaces that enhance gameplay and integrate seamlessly into the game world.
  • Drive the creation and evolution of the game’s UI ensuring cohesive visual style and design language for all UI elements, aligning with the overall artistic vision of the game.
  • Mentor and support junior/intermediate UI designers, offering feedback, guidance, and knowledge sharing.
  • Maintain and evolve the existing design library. Ensure design files are well-structured, organized, and consistently delivered.
  • Stay up to date with industry trends, emerging technologies, and design techniques to continuously improve the quality and innovation of our UI designs.
  • Incorporate motion graphics and animations into the user interface to enhance interactivity and provide visual feedback to players. Create engaging transitions, animations, and dynamic elements that elevate the overall user experience.
  • Collaborate with the broader team to ensure that all UI designs are intuitive, accessible, and enhance the overall user experience. While UX is a shared responsibility across the company, you will work closely with our UX experts to refine and elevate design decisions.
Requirements
  • A minimum of 8 years of professional experience in UI/UX design, ideally with experience from AAA game development or equivalent.
  • Exceptional graphic design skills, with a solid understanding of typography, colour theory, and composition.
  • Proficiency in industry-standard design tools such as Adobe Creative Suite and Figma.
  • Demonstrated experience with interactive and motion design.
  • A strong understanding of game development pipelines and the ability to work effectively with cross-functional teams.
  • Proven experience designing for multi-platform games (PC, console), with knowledge of platform-specific UX expectations and constraints.
  • Excellent communication skills and the ability to both give and receive constructive feedback and the ability to communicate your design concepts and ideas to both internal teams and stakeholders, ensuring clarity and alignment throughout the project.
  • A passion for gaming, with a deep appreciation for how UI/UX design impacts player engagement and immersion.
  • Fluent in English, both written and spoken.
  • An up-to-date portfolio showcasing a range of UI designs, including high-quality UI elements.
That little extra
  • Experience with UI implementation in Unreal Engine (UMG, Blueprints, etc.).
  • Skills in 3D modelling, rendering, or lighting to support in-world UI or 3D interfaces.
  • Familiarity with accessibility standards and best practices in games.
  • Experience conducting or analysing usability testing.
Who we are

Sharkmob was founded in 2017 and is headquartered in Malmö, Sweden. We are currently working onExoborne" rel="nofollow" target="_BLANK">https://www.exoborne.com/%22%20/t%20%22_blank">Exoborne– a Sharkmob original game. We have previously releasedBloodhunt" rel="nofollow" target="_BLANK">https://bloodhunt.com/en-us%22%20/t%20%22_blank">Bloodhunt– a battle royale shooter set in the Vampire: The Masquerade universe. We develop games for PC and console, using Unreal 5 to power our vision and ambition.

At Sharkmob, we are committed to building an inclusive team that represents diverse backgrounds, perspectives, and skillsets – because we believe that helps us create great games. We welcome all candidates who are aligned with our core values of shared ownership, great games, and, last but not least – having fun! We hope you want to join us on our adventure and become a part of our crew. You can find more greatperks" rel="nofollow" target="_BLANK">https://career.sharkmob.com/pages/perks">perksof being a crew member. If you want to know more about Sharkmob and our projects, visit ourhomepage" rel="nofollow" target="_BLANK">https://www.sharkmob.com/">homepage.

Om jobbet

Antal tjänster1
ArbetstidHeltid
FöretagsnamnSharkmob AB
LönFast månads- vecko- eller timlön
OmfattningTills vidare
Organisationsnummer5590691787
Typ av anställningVanlig anställning
Yrke2D artist/2D-grafiker
YrkesområdeKultur, media, design

Ansökan

Sharkmob AB söker en person till denna tjänst som 2d artist/2d-grafiker med placerings i Malmö. Om det låter intressant att arbeta som 2d artist/2d-grafiker hos Sharkmob AB skickar du in din ansökan senast 2025-11-14.

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