Software Development Engineer in Test (SDET)

Publiceringsdatum: 2025-12-17

Är du på jakt efter en karriär inom kultur, media, design? IO Interactive AB söker just nu efter en speldesigner och du kan vara den de letar efter. Sök nu om du är intresserad av att arbeta heltid hos IO Interactive AB under tills vidare. De letar just nu efter nya medarbetare.

Denna position är tillgänglig i Malmö. IO Interactive AB söker efter fler duktiga individer som vill arbeta som speldesigner. De har just nu ett ledigt jobb som speldesigner som kan vara av intresse för dig. Sök jobbet som speldesigner hos IO Interactive AB och ta chansen att ta din karriär till nästa nivå. Ansök senast fredag den femte juni 2026.


Jobbannons

IO Interactive is seeking a talented SDET to join our team on our Backbone team. We are currently working on two exciting game projects: Project 007 and Project Fantasy. Project 007 is a brand-new James Bond video game featuring an entirely original Bond story, and Project Fantasy is an ambitious new IP for console and PC that will revolutionize the fantasy RPG genre.

As we work on these exciting projects, we need a skilled professional to assist us in the development of our state-of-the-art propriety game development engine, Glacier.

What you will do

Test Engineering & Automation
  • Design, develop, and maintain automated test solutions and frameworks for game systems, tools, and pipelines

  • Collaborate closely with developers to integrate testing into the development lifecycle

  • Develop and execute test cases using both automated and manual approaches where appropriate

  • Perform regression testing to ensure build stability and feature reliability

  • Continuously improve test coverage, reliability, and execution speed

Software Testing in an Agile Environment
  • Participate in structured testing within an agile development process

  • Validate new features, systems, and tools from a technical and functional perspective

  • Investigate defects, assist with debugging, and verify fixes

  • Ensure quality standards are upheld across builds and milestones

Tools, Pipelines & Infrastructure
  • Apply knowledge of the game engine and internal tools used in development

  • Build and improve testing tools, frameworks, and workflows to increase efficiency

  • Contribute to and support CI/CD pipelines and build infrastructure from a quality perspective

QA Research & Development
  • Evaluate testing needs for new features and systems

  • Research and prototype new testing approaches, tools, and technologies

  • Support Leads and management in evolving QA frameworks and technical strategies

  • Create and maintain documentation for both QA and non-QA team members

Collaboration & Communication
  • Be an advocate for automated testing across the company and across all disciplines.

  • Work closely with the QA department, sharing knowledge and supporting them where needed. 

Who you are:

  • 1–3 years of experience in a QA, SDET, or software testing role (games industry experience is a plus)

  • Strong foundation in software testing principles and quality engineering

  • Experience with test automation and scripting/programming (C# and Python preferred)

  • Familiarity with build pipelines, CI/CD systems, or development infrastructure

  • Fluent in English, written and spoken

  • Self-motivated, detail-oriented, and driven by high quality standards

  • Strong communication and documentation skills

  • Passion for video games, ideally with an interest in fantasy-style games

  • Work showcases (e.g. shipped titles, GitHub, personal projects, website, or YouTube) are a plus

Who we are

IO Interactive is an independent videogame development and publishing company with studios in Copenhagen, Malmö, Barcelona, Istanbul and Brighton. As the creative force behind some of the most talked-about multiplatform video games in the last decade, we are committed to creating unforgettable characters and experiences – all powered by our award-winning, proprietary Glacier technology.

IOI is a studio that values in-person collaboration. Being together helps us focus our collective energy on our immediate goals. For us, being both in-office as well as connected across our studios helps us integrate our teams faster, strengthen relationships, and improve knowledge-sharing. We believe that the more time we spend together, the more quality and progress we achieve for our games and players.

We know that to achieve those goals, we need courage, talented people and a great working environment – and we do our utmost to have all of that. Across our multiple studios, we’re working on several projects. Crucially though, we’re all one team. We value the work and impact that each person brings to the table and we actively encourage new ideas, whilst listening to your insights along the way.

We have a dedicated team of People Managers, who look after you as an individual and as an employee. With more than 40 nationalities, we know that everyone is different and we are proud to have a reputation for being a friendly workplace with highly-talent people.

Learn" rel="nofollow" target="_BLANK">https://ioi.dk/glacier">Learn more about our Glacier engine.

Om jobbet

Antal tjänster1
ArbetstidHeltid
FöretagsnamnIO Interactive AB
LönFast månads- vecko- eller timlön
OmfattningTills vidare
Organisationsnummer5591836787
Typ av anställningVanlig anställning
YrkeSpeldesigner
YrkesområdeKultur, media, design

Ansökan

IO Interactive AB söker en person till denna tjänst som speldesigner med placerings i Malmö. Om det låter intressant att arbeta som speldesigner hos IO Interactive AB skickar du in din ansökan senast 2026-06-05.

Källa: Arbetsförmedlingen

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